has perceived condition
- CURIE:
gmeow:hasPerceivedCondition - IRI: https://blackcatinformatics.ca/gmeow/hasPerceivedCondition
- Category: property
- Defined by:
gmeow:slices/sensory-environment - Box roles: RBox role (What is this?)
A standpoint-indexed perceived value about the ambient conditions, expressed as a SensoryPerception in a MentalReferenceFrame. Non-functional: multiple perceivers may produce competing perceptions, and those claims coexist rather than collapse (Principle 9).
Structure
Property shape: object property; gmeow:SensoryEnvironment -> gmeow:SensoryPerception
Practical Pattern
Use gmeow:hasPerceivedCondition from gmeow:SensoryEnvironment to gmeow:SensoryPerception when the relationship itself belongs in the native GMEOW graph.
Example Snippets
These snippets are generated from canonical slice examples and trimmed to the Turtle blocks where this term appears.
Measured Vs Perceived
- Source:
slices/extensions/sensory-environment/examples/measured-vs-perceived.ttl - Examples catalog: open in catalog#example-slices-extensions-sensory-environment-examples-measured-vs-perceived
# SPDX-FileCopyrightText: 2026 Blackcat Informatics® Inc. <paudley@blackcatinformatics.ca>
# SPDX-License-Identifier: CC-BY-4.0
#
# Worked example: measured ≠ perceived (, P11/P12). A gmeow:SensoryEnvironment
# at a location and instant carries TWO kinds of condition that GMEOW refuses to
# conflate: a gmeow:hasMeasuredCondition (a gmeow:CoordinateMatrix — instrument
# data, every value in an explicit reference frame) and a gmeow:hasPerceivedCondition
# (a gmeow:SensoryPerception — how an observer experienced it, per
# gmeow:perceptionModality). "23.5 °C on the grid" and "it felt warm" are
# different claims about the same room: one objective and framed, one subjective.
@prefix gmeow: <https://blackcatinformatics.ca/gmeow/> .
@prefix ex: <https://blackcatinformatics.ca/gmeow/examples/sensory-environment/> .
@prefix rdfs: <http://www.w3.org/2000/01/rdf-schema#> .
@prefix xsd: <http://www.w3.org/2001/XMLSchema#> .
# --- The environment: same room and instant, two kinds of condition.
ex:env a gmeow:SensoryEnvironment ;
gmeow:environmentAtLocation ex:room ;
gmeow:environmentAtInstant ex:noon ;
gmeow:sensoryModality gmeow:sensoryModalityThermal ;
gmeow:hasMeasuredCondition ex:thermalGrid ;
gmeow:hasPerceivedCondition ex:feltWarm .